AI Insights · Timothy · March 2022
Top 5 First Person Games Performance in Middle East Q1 2022
Discover the performance trends of the top 5 first-person games on a unified platform in the Middle East during the first quarter of 2022, including downloads, revenue, and active users.
The first quarter of 2022 saw some interesting trends in the performance of the top 5 first-person games in the Middle East on a unified platform. Here's a closer look at the weekly downloads, revenue, and active users for these games.
Find the Alien: Fun Adventure experienced significant growth in weekly downloads. Starting at around 36K in early January, the game saw a peak of approximately 86K by the week of March 21. Weekly active users followed a similar upward trend, increasing from about 37K in mid-January to almost 120K by the end of March.
Airport Security: Fly Safe showed a steady rise in weekly downloads, beginning with modest numbers in January and reaching around 95K by the end of March. Weekly revenue saw a gradual increase, peaking at around $160 during the middle of the quarter, while weekly active users grew from about 53K in early February to over 172K by the end of March.
Coloring Match had a fluctuating performance in terms of weekly downloads, starting at approximately 60K in late December and peaking at around 87K by late February before dropping to about 24K by the end of March. Weekly revenue also varied, reaching a high of about $332 in early March. Active users peaked at around 179K in late February before declining to about 101K by the end of March.
Rec Room: Play with Friends maintained a steady weekly download rate, starting at around 80K in late December and stabilizing at approximately 43K by the end of March. Weekly revenue fluctuated, with a peak of about $3.1K in late March. Active users showed a slight decline from around 109K in late December to about 84K by the end of March.
Sniper 3D: Gun Shooting Games had a strong start with weekly downloads peaking at around 67K in mid-January, before stabilizing at approximately 33K by the end of March. Weekly revenue showed a high of about $21K in late January. Active users remained relatively stable, starting at around 285K in late December and ending at about 264K by the end of March.
For more insights and detailed data, visit Sensor Tower.